![]() Gone, for instance, are the 3D towns in their place, Limbic introduces 2D town maps where you can create and upgrade new troops and buildings through an intuitive progression tree. There's also a drive for simplification at work here - one that's aimed at bringing the series back to its roots and stripping away the chaff that's worked its way in since the late '90s. It's a shame, then, that Limbic's efforts at prettifying the world and characters sometimes backfire, as in the ways that the seven resources (like wood and ore) sometimes get lost in the busy details of the otherwise-attractive maps. ![]() “The few other additions to the old formula chiefly amount to eye candy, as in the dynamic events that sometimes pop up on the overworld map, such as when an ogre smashes a key bridge in two with a boulder.
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